Electoral Vote Teacher Guide

William S. Burton Jr. · first built in ToolBook, 1999 · rebuilt for the web, 2026
Cover of the Electoral Vote Teacher Guide

Two teams race across the map, answering civics questions to win states and their electoral votes. The first team to 270 wins the presidency. This free 10-page guide covers everything you need to run it in class.

SubjectGovernment & Civics
Grades7–12, AP Gov
PlayersTwo teams
Time30–45 min

What's in the guide

  1. Quick Start — Setup Match, coin toss
  2. Choosing the election years — seven census maps
  3. How to Play — the 1999 rules
  4. Teacher Setup — edit any state's question
  5. Game Options & Sharing — save question sets
  6. In the Classroom — ideas & discussion
  7. Answer Key — all 51 questions
  8. Electoral Votes by Census — 1964 to today

From the 1999 version

Electoral Vote started as an Asymetrix ToolBook game in 1999: a U.S. map, two teams, a coin toss, and “We have a new President!” when someone reached 270. The web version keeps those rules and adds a question for every state, the electoral map from seven different censuses, and a password-protected Teacher Setup where you can write your own questions.

Read it here

If the guide doesn't show above, open the PDF in a new tab.

← Back to Games